“SoC vs Media Players: With more and more manufacturers offering System on a Chip (SoC) solutions, what’s the tipping point end users need to consider when planning their solutions?”
I love my small reliable media players because they support HTML, are low cost, and they work reliably for years. However, I’m anxiously awaiting a future where we render directly to our screens and support only one device.
My concerns are:
- Are we able to reuse years of client/server code and authored content?
- Can we use existing media and feeds, especially encoded video codecs?
- Which technical operations tools will be available for firmware, networking, and screenshots?
- How much total cost savings can be achieved if integrated device components fail?
- What industry standards similar to CEC and RS-232 will be available across manufacturers?
- When will SoC apps support accessories like touch, beacons, cameras, and more?
Screen manufacturers can help by:
- Making their embedded media player features and pricing clear
- Providing free software development kits with HTML5 and Node standards
- Supporting OPS embedded media players and content in addition to new SoC
- Including rich and integrated device management tools
- Securing the device, memory, connectors, network, remote, and power
By the way, I think the market is open to industry leaders and innovative startups.